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Guitar Hero III: Legends of Rock is the fourth Guitar Hero game and third main entry in the Guitar Hero series, released on October 28, 2007 in North America, on November 7, 2007 in Australia, on November 23, 2007 in Europe, and in 2007 and 2008 in South Korea and Japan for home consoles. It is the first game in the series to be developed by Neversoft, as previous Guitar Hero games were created by Harmonix before they handed the series over to Neversoft and Vicarious Visions and was the second Guitar Hero game published by Activision after the Xbox 360 version of Guitar Hero II.

Aspyr Media ported Guitar Hero III: Legends of Rock to Microsoft Windows on November 13, 2007 in North America, November 30, 2007 in Europe, April 19, 2008, and later ported it to Mac OS X on December 10, 2007 in North America and January 21, 2008 in Europe. The Windows port would later receive an arcade version developed by Raw Thrill, titled Guitar Hero Arcade, released on March 15, 2009.

The Wii version of Guitar Hero III: Legends of Rock was later reprinted in a bundle pack with Guitar Hero: Aerosmith for Wii on December 6, 2008 in North America.

Gameplay

Guitar Hero III: Legends of Rock uses much of the same gameplay as the previous titles in the series but with an improved game engine. Compared to its main predecessor Guitar Hero II, the gameplay in Guitar Hero III: Legends of Rock feels smoother and more stable, and it is much easier to play songs in Guitar Hero III rather than in the previous entries of the series. The timing for hitting notes has been increased meaning players can be less accurate and still hit notes and this is especially noticeable on hammer-on and pull-off notes.

Speaking of hammer-ons and pull-offs, in addition to hammer-ons and pull-offs being easier to play in Guitar Hero III than in the previous Guitar Hero entries, they have been manually placed on single notes that would either hammer-on/pull-off, bend, or slide, even at a distance apart. Regular strumming single notes can be placed between notes less than an eighth distance too whereas by default in previous Guitar Hero games, hammer-ons and pull-offs were always on notes less than an eighth note apart (with the exception of some songs having HOPOs up to an eighth note apart like Guitar Hero II's "Thunderhorse").

As for the whammy bar, previous entries of the Guitar Hero series had issues registering the whammy when it was already pressed down right before a long note and this issue was fixed in Guitar Hero III: Legends of Rock.

For Guitar Hero III: Legends of Rock and so forth has a flaming hands effect. This only works for the player in-game.

Like Guitar Hero and Guitar Hero II Depending on where the Rock Meter is, the entire scenery including the crowd, reacts.

Controllers

All console versions (excluding PC and Mac) feature wireless controllers. The PlayStation 3 and Xbox 360 versions both use a black Gibson Les Paul controller, but some Xbox 360 versions included Guitar Hero II's X-Plorer controller. The Wii version controller is a white Gibson Les Paul, and it features a slot for the Wii Remote and utilizes the remote's internal speaker and rumble feature. The PlayStation 2 version of the game comes bundled with a Kramer Striker controller. The PC and Mac versions can be played with either the keyboard or the Xbox 360 X-Plorer, since the latter utilizes wired USB capability.

Battle Mode

Main article: Battle Mode
Guitar-hero-3-gameplay

A screenshot of Battle Mode.

Battle Mode is a new head-to-head multiplayer game starting in this game. Unlike Face-Off and Pro Face-Off, each player in Battle Mode has their own Rock Meter. Players can choose their own difficulty level on Battle Mode like Face-Off Mode. Star Power in Battle Mode is replaced by Battle Power-Ups. Activating Battle Power-Ups is done the same way as activating Star Power, except Battle Power-Ups are intended to negatively affect the opponent's performance. The goal of Battle Mode is to make the opponent's performance suffer until their Rock Meter goes down completely and they fail the song. The player whose Rock Meter reaches the bottom first loses, and the song ends immediately. If no players lose and if the song ends, the song starts over and goes into Sudden Death mode. In Sudden Death mode, both players' rock meter and current Battle Power-Ups stays the same; however, all Battle Power-Ups gained during Sudden Death mode are replaced by the Death Drain power-up, which unavoidably makes the opponent's Rock Meter drain. The available powerups are:

  • Amp Overload: Notes flash and the highway shakes, making notes harder to see.
  • Broken String: The player must repeatedly press the "broken" fret button to repair it.
  • Death Drain (Sudden Death only): The rock meter steadily drains. Hitting notes can help slow down the effect but it will not get rid of it. This power-up will last throughout the entire song on Sudden Death until the song is over or if a player fails.
  • Difficulty Up: Increases the difficulty level for the player. If a player is facing someone who is playing on Expert, they will not get this power-up.
  • Double Notes: An additional note is added to each note, making all notes to be chords. Single notes become double-note chords and double-note chords become triple-note chords. However, triple-note chords remain triple notes and do not become quadruple-note chords.
  • Lefty/Righty Flip: Reverses the dexterity of the strike line (similar to Lefty Flip Mode).
  • Steal Power-Up: Steals the opponent's current power-up if they have one. If the opponent doesn't have a power-up when using Steal Power-Up, the usage of Steal Power-Up would be a waste.
  • Whammy Bar: A whammy bar symbol appears on the screen and no notes can be played until the player repeatedly presses in the whammy bar to remove it.

In Career Mode, there are three boss battles: Tom Morello, Slash, and Lou. These special battles will happen before the encore of their respective venue, with the exception of Lou, whose battle is slightly different. If the player manages to survive the whole song but cannot defeat the boss, Sudden Death mode will activate, and the player will lose. When the player defeats a boss, they will play an encore with said boss. The exception to this is Lou, who must be "finished off" upon defeat. During this time, Lou will be unable to play, and the player must play the end of "The Devil Went Down to Georgia".

Soundtrack

Main article: Setlist in Guitar Hero III

Guitar Hero III: Legends of Rock features 73 playable songs; 42 are part of the main setlist, 6 are exclusive to the Co-Op Career mode, and the remaining 25 are bonus tracks. In total, 54 of the game's songs are master recordings.

Guitar Hero III also supports downloadable tracks for the Xbox 360 and PlayStation 3 versions; several free and for-cost downloadable songs and song packs are available on both the Xbox Live Marketplace and the PlayStation Store.

While the Windows and Mac OS X versions do not have downloadable tracks support, the Guitar Hero gaming community have created third-party mods/software to import any charted song into the game or change the game's setlist.

Other game features

Characters

Neversoft lead developer Alan Flores revealed that Guitar Hero III has a cast of thirteen playable characters. Characters returning from previous titles are Johnny Napalm, Judy Nails, Axel Steel, Izzy Sparks, Casey Lynch, Lars Ümlaüt (renamed to "Lars Umlaut" without the diacritical marks), and Xavier Stone; Midori is a new playable character who can be selected from the start. Additionally, each version of the game has two additional playable characters who can be unlocked: the Wii and PlayStation 2 versions include Metalhead and Elroy Budvis, while the PlayStation 3, Xbox 360, PC, and Mac versions include the God of Rock and the Grim Ripper (who is playable in the previous versions).

In addition, the player can unlock three bonus characters through Career mode boss battles: Tom Morello, Slash and Lou the Devil. Bret Michaels appears in the game as a lead vocalist and sings specific songs, but he is not a playable character in the game without the use of a cheat code but only in the PlayStation 3, Xbox 360, and PC versions. Michaels is only present when playing "Talk Dirty to Me" or "Go That Far" on all versions of the game, replacing the traditional vocalist. With the use of a cheat code, however, he can also sing any other song in the game on all consoles except the PlayStation 2 and Wii ports.

Starter characters

Unlockable characters

Non-playable characters

Venues

There are eight venues in Guitar Hero III: Legends of Rock that the player's band can play at. Here is a list of venues in each Career mode and their associated Career gig/tier name.

Solo Career venues
  1. Backyard Bash (1. Starting Out Small)
  2. Mitch's Moose Lounge (2. Your First Real Gig)
  3. Video Shoot (3. Making the Video)
  4. Ye Olde Royal Odeon (4. European Invasion)
  5. Shanker's Island (5. Big House Blues)
  6. Desert Rock Tour (6. Hottest Band on Earth)
  7. Kaiju Megadome (7. Live in Japan)
  8. Lou's Inferno (8. Battle for Your Soul)
Co-op Career venues
  1. Mitch's Moose Lounge (1. Getting a Band Together)
  2. Video Shoot (2. We Just Wanna Be Famous)
  3. Kaiju Megadome (3. Overnight Success)
  4. Backyard Bash (4. Getting the Band Back Together)
  5. Shanker's Island (5. Jailhouse Rock)
  6. Lou's Inferno (6. Battle for Your Soul)

Achievements

Main article: Achievements in Guitar Hero III: Legends of Rock

Exclusive to the Xbox 360 version, there are a total of 59 achievements in the Xbox 360 version of Guitar Hero III: Legends of Rock that can grant a total of 1,000 gamerscore for an Xbox Live account.

The PlayStation 3 version did not have trophies as trophies did not exist on the PlayStation 3 until version 2.40 of the PlayStation 3 system software released on July 2, 2008, nine months after Guitar Hero III: Legends of Rock was published. However, Guitar Hero III: Legends of Rock was never updated to include PlayStation 3 trophies.

Trivia

External links

v · t · eGames of the Guitar Hero series
Console games
Main series games Guitar Hero · Guitar Hero II · Guitar Hero III: Legends of Rock · Guitar Hero World Tour · Guitar Hero 5 · Guitar Hero: Warriors of Rock · Guitar Hero Live
Expansion games Guitar Hero Encore: Rocks the 80s · Guitar Hero: Smash Hits · Band Hero (main page)
Band-centric games Guitar Hero: Aerosmith · Guitar Hero: Metallica · Guitar Hero: Van Halen
Portable games
Guitar Hero: On Tour series Guitar Hero: On Tour · Guitar Hero On Tour: Decades · Guitar Hero On Tour: Modern Hits
Guitar Hero Mobile series Guitar Hero III Mobile · Guitar Hero III: Backstage Pass · Guitar Hero World Tour Mobile · Guitar Hero 5 Mobile · Guitar Hero World Tour Mobile: Backstage Pass · Guitar Hero: Warriors of Rock Mobile
Other games Band Hero (NDS) · Guitar Hero (iOS) · Guitar Hero Live (iOS)
Electronic toys Guitar Hero Carabiner · Guitar Hero Air Guitar Rocker · Kellogg's Guitar Hero promotional toys · Guitar Hero 2nd Edition Carabiner
Miscellaneous games and apps
Arcade games Guitar Hero Arcade
Cancelled games Guitar Hero 4 (NDS) · Guitar Hero Greatest Hits (NDS) · Guitar Hero 7 · DJ Hero 3D
Companion apps Backstage with Guitar Hero (PS3) · Guitar Hero VIP Pass (X360) · Guitar Hero Live Companion (iOS)
DJ Hero series DJ Hero (Renegade Edition) · DJ Hero Mobile · DJ Hero 2
Bundle packs Guitar Hero I & II Dual Pack (PS2) · Guitar Hero II & Aerosmith Dual Pack (X360) · Guitar Hero: On Tour & On Tour: Decades Box Set (NDS) · Guitar Hero III & Aerosmith Dual Pack (Wii) · Guitar Hero 3-Disc Set (PS2) · Compilation Disc: DJH / BH / GH5 / GH:GH (X360)
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