The multiplier in Guitar Hero II.
The Multiplier, is a feature that runs along with the Star Power Meter, and the score meter in all Guitar Hero games. The feature is self-explanatory. The multiplier will multiply the amount of points earned for playing a note. Depending on the number of the multiplier it will multiply the base amount of points earned. The multiplier starts out at X1, and will advance to X2, X3, and X4. With star power in use, it will double the multiplier. The multiplier is increased by playing 10 consecutive notes. A multiplier is lost by missing a note or by overstrumming.
In Guitar Hero World Tour and games afterwards a band multiplier exists. A band multiplier is increased when members use star power within the same period of time.
In GHTV mode of Guitar Hero Live, the the player can increase the multiplier limit up to a maximum of X7 (can be doubled to X14 with Double Multiplier or Score Chaser Hero Powers) as well as reducing the amount of notes to increase multiplier by buying these upgrades in the Guitar Upgrades shop with coins earned from playing songs.
Appearance in games[]
Guitar Hero/Guitar Hero II/Rocks the 80s[]
The multiplier is in the center of the score meter (center of Rock Meter on Co-Op) with 10 bulbs over it that counts how many notes until the multiplier increases. When it hits x2, it's yellow, x3 is green, and x4 is purple. The multiplier is cyan when you have Star Power, to match the notes, no matter what number it is.
Guitar Hero III/Aerosmith[]
Also in the center of the score meter, with the same colors per multiplier, but in the shape of a circle, resembling an amp, and the bulbs are moved to the side and there are only 5 bulbs, that light up in half per note.
Guitar Hero World Tour/Metallica/Smash Hits/Van Halen (GH5 and BH PS2)[]
The multiplier is moved to the right side of the highway, still with 5 bulbs, and the number appears on top of the bulbs.
In Band mode, when the multiplier is at 1x, it shows the player's instrument icon. There is also a whole band multiplier (a black circle near the Rock Meter in World Tour, a light bulb with a tail coming out of the score meter in the other games). In Face-Off and Pro Face-Off, while still have the bulbs on the side of their highways, the number is next to their score meters, resembling Guitar Hero III's multiplier.
Guitar Hero 5/Band Hero/Warriors of Rock (7th Gen Consoles)[]
Still on the right side of the highway, but with the number being in a circle, similar to GH3, and back to 10 bulbs. In Warriors of Rock, if you have Multiplier Extender or Multiplier Boost, x5, x6, and x7 are red. The Band multiplier is the same as in Metallica.
Guitar Hero Live[]
The multiplier is floating next to the left side of the highway and is in a cyan pie chart, with the number being in the middle. It no longer changes colors.
On Tour series[]
In On Tour and On Tour: Decades, the rock meter is similar to the Guitar Hero III multiplier, but without the score meter intact and it's always yellow no matter what number. In On Tour: Modern Hits, the multiplier is under the rock meter and resembles an LCD timer.
DJ Hero series[]
The multiplier is on the right side of the highway in both games, but with a different color pattern.
Trivia[]
- In Guitar Hero: Warriors of Rock, some characters have special powers that affect the multiplier.
- Johnny Napalm's power, "Speed Freak," prevents the multiplier from going any lower than X2. Once Johnny has transformed into his warrior form, his power is upgraded into "Speed Freak +." With this upgrade, the multiplier now increases by playing 5 consecutive notes rather than 10.
- Lars Ümlaüt's power, "Multiplier Extender," increases the multiplier's maximum from X4 to X5. Once Lars has transformed into his warrior form, his power is upgraded into "Multiplier Extender +." With this upgrade, multiplier's maximum is increased even further to X6. In Roadie Quickplay+ on the Wii version, there's a power-up called "Multiplier Boost", which extends the multiplier up to X7.




